Fogworld
A downloadable game
-About-
A thick cover of fog has thrown Estora into disarray. It's a hunting ground for demons, where time and space have become convoluted. Summon your familiars to defend humanity against the demons. Craft and equip powerful items for them and create your own unique build. Use tiles and buildings to stabilize a part of the world and rescue the people from the fog's grasp.
Summon and Train your Familiars: Collect more than 100 different familiars and train them for strategic 5 vs 5 battles. Utilize the synergies between the active and passive skills of your familiars to build your own strategy. Find rare shiny variants to make your team uniquely yours.
Build the World: Strategically place the tiles and buildings at your disposal to form a world suited for your needs. Find a balance between dangerous and easy combinations to maximize your chance of finding rare loot and survive to take it home!
Loot and Upgrade Items: Use the materials and items you find on your nightly hunts to forge and improve powerful equipment for your familiars. Find the best combination of items for your team and defeat even the strongest foes.
Save the Fogworld: Uncover the secrets of the fog and the origin of the demons within it. Overcome mighty bossfights and save the inhabitants of Estora!
Follow Fogworld's development here and on social media:
Bluesky: https://bsky.app/profile/fabianfuchs.bsky.social
Join the new Discord server:
Updated | 13 days ago |
Status | In development |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Fabian Fuchs |
Genre | Role Playing |
Tags | Dark, Fantasy, Monsters, Singleplayer, Turn-based |
Development log
- Devlog #8 - Demo End & Plan for 202513 days ago
- Demo Version 0.4c Patchnotes20 days ago
- Demo Version 0.4b Patchnotes35 days ago
- Demo now available50 days ago
- Demo Release Date56 days ago
- Devlog #7 - Skill Showcase60 days ago
- Devlog #6 - A little Preview68 days ago
- DevLog #5 - The Demo is Coming!80 days ago
Comments
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The game froze when I... I think I accidentally double-clicked attack on my Derdowl, level 10. I had Phoenix, Fae, Owl, boar, and Shroom Knight on my team at the time, facing only 1 owl left on the opposing side, on a fog tile. I just finished saving the alchemist in the story.
Hm, that sounds weird. Can you send me your Player.log and save file? That would be a great help to find the source of this bug. You can use the bug-reports channel on the Fogworld discord for that. Both files are located here: %USERPROFILE%\AppData\LocalLow\Fabian Fuchs\Fogworld
In the demo version 0.4b, the game isn't letting me click on any tiles after I select my first companion.
Thank you for the bug report. There currently is a known bug where sometimes the dialogue box stays open indefinitely and prevents clicking/interacting with the game. Restarting the game should fix this. Is this the issue you found, or did something different happen when you clicked the tiles?
No, the issue seemed to be that the game isn't registering my clicks at all. I have to force-close the game, and when I boot it back up and click through the dialogue, it still doesn't register the clicks I make on the tiles.
I think I found the issue. Can you check out version 0.4c and tell me if the bug is still present? Please start a new save file for this, since the bug was in the save file creation.
It works! Started a new save in the c version and chose the same starting companion, and everything seemed to have appeared properly. I still have the b version's save file if you need it as well.