Devlog #11 - What I’m working on
Welcome back to Fogworld’s devlog! It’s been a while since I posted anything, so I just wanted to let you know about the latest developments.
I didn’t have a lot of time for developing Fogworld last month, which is why I haven’t posted anything. But that doesn’t mean I haven’t worked on the game at all. I spent the time I had fixing all the bugs that were discovered during the release of the 0.6 demo (Thank you to everyone who submitted bug reports). Also I’ve been working on replacing the last placeholder graphics for NPCs. Here’s a WIP preview of Gilbert, who you might have encountered in the game already. At least if you have tried to be a little bit cheeky.

Once the NPC sprites are finished, I’ll be working on the intro sequence (You know, the one that right now is just one static image). I hope you’re looking forward to seeing more of Fogworld’s story visualized.
If you want to stay up to date with Fogworld’s development or give feedback about the game’s demo, you can join the discord server or follow on bluesky.
Get Fogworld
Fogworld
A dark-fantasy monster-summoning RPG
| Status | In development |
| Author | Fabian Fuchs |
| Genre | Role Playing |
| Tags | Dark, Fantasy, Monsters, Singleplayer, Turn-based |
More posts
- Demo Version 0.6a Patch Notes42 days ago
- The new Demo is now Live!49 days ago
- Devlog #10 - New Demo is coming!63 days ago
- Devlog #9 - Skill AnimationsMar 19, 2025
- Devlog #8 - Demo End & Plan for 2025Jan 07, 2025
- Demo Version 0.4c PatchnotesDec 31, 2024
- Demo Version 0.4b PatchnotesDec 16, 2024
- Demo now availableDec 01, 2024
- Demo Release DateNov 25, 2024

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